In Final Fantasy XII Zodiac Age, each character can select 2 boards (or classes). -Exit and re-enter the village. Vaan gets Souleater (meh), Penelo gets Hand-bombs 2 (meh), Balthier gets a Battle … 7 Adjunct. Zalera, as with other Espers, unlocks important skills that will be a big help to the party. As long as there are Dead Bones present, or Zalera has taken no damage (or damage equaling zero), Zalera's Defense and Magick Resist are boosted by 80 each. You will also only have 5:00 minutes to defeat Zalera or the battle will reset and automatically transport you back out to Terminus No. In Final Fantasy XII Zodiac Age, each character can select 2 boards (or classes). -Talk to Ruksel. Unlike some of the Espers, he is not obtained while playing through the main story. many thanks to the kind soul who takes the time to help me out ^_^ Curative items are also effective, but Raise spells and Phoenix Downs do not work. These Esper Licenses also Unlock certain other Special Licenses for your Characters depending what Jobs you chose. https://finalfantasy.fandom.com/wiki/Zalera_(Final_Fantasy_XII_boss)?oldid=3281807, Pages using duplicate arguments in template calls, Use after Enrage on opponent not asleep (5%), HP >20% after executing six commands after entering offensive mode (100%), Use when taking damage during defensive mode (100%), Use after Prime Lv. Both battles are fought under a time limit. While considered optional, in order to obtain 100% completion, you need to obtain all 13 Espers in the game. Zalera, is Undead, and is hurt by healing such as "Cure, Cura, Curaga, Curaja, Potions, Hi-Potions, X-Potions". The Flowering Catoid and Nidhogg hunts must be complete. Death are: 2, 3, 5, 7, 11, 13, 17, 19, 23, 29, 31, 37, 41, 43, 47, 53, 59, 61, 67, 71, 73, 79, 83, 89, and 97. 7 Adjunct which has a Save Crystal that you can use to heal up and save your game. Zalera must be defeated within 5 minutes or the party will be ejected to the Terminus 7 adjunct and will have to try again. “Heretic scion who wrapped the world in dark energies, seeking to take the souls of all living things unto himself. At the end at No.7 Terminus the player will fight Zalera and his Dead Bones allies. It's also the only class that gains access to Arcane Magick. A Save Crystal at South-West area just before the esper fight, continue to West from the Save Crystal will reach to No.7 Terminus, where the Zalera esper is waiting. You will be able to get there after you talk with Geomancer in Jahra. Gameplay details Defeating him and obtains him as an Esper summon. He, alongside continuously spawning Dead Bones, is also fought in Zodiac versions' Trial Mode Stage 32, where he has some unique steals: Time Bolts (common), Doom Mace (uncommon) and Hunting Crossbow (rare). This Esper can be found in the most western area of Barheim Passage, but first you got to complete the "Backdoor" quest.. Zalera uses a lot of attacks related to level e.g. Some of these classes have unique spells or nodes that can unlock based on which Espers are unlocked for that board. ... Zalera esper: Back to top. For Final Fantasy XII: The Zodiac Age on the PlayStation 4, a GameFAQs message board topic titled "Esper Help-Which character/job is the best for which esper? Zalera has no abilities that do damage, relying instead on the Bones and status ailments. Heading west into the next area (Terminus No. One of the more disappointing optional Espers, as far as its Esper Gates go, Zalera offers little of serious interest. 3 Disable, Lv. There isnât really an optimal class to have pick up the Zalera License. Perhaps most important of all is that he is the key to the weapons Blood Sword and Karkata for the Bushi, but the decision on who to gift Zalera to is entirely up to the user. Because your party members are going to be killed often, you may want to remove some of your buff Gambits later on in the fight, as your party members will waste a lot of time re-casting Protect / Shell / Faith / Bravery / Decoy / etc. Created in opposition to Emet-Selch, Angel of Truth, and scion of light. But only 1 Esper can be unlocked and then it is gone. Zalera does not have many attacks but will instead focus on status affects, instant KO attacks and relying on Dead Bones allies that it summons in order to defeat you. Zalera, the Death SeraphOptional Esper. There are thirteen Espers in Final Fantasy 12, eight of which are optional foes outside of the main story. Giving your Black Mage Steal and Poach has limited applications, your Bushi likely wonât use the two Swords, the Traveler Technick is of minimal use, HP has limited value in end-game content and Ether Lore 3 is useless. One year after the events of Final Fantasy XII, the protagonist Vaan is a sky pirate, possessing his own airship.He is joined in a quest by his friend and navigator Penelo, other returning characters from the original title, along with new characters such as Llyud, a member of the Aegyl race who have wings protruding from their backs. Casting Shell or equipping Shell Shield will halve the success rate of Kill. Head to Barheim Passage to obtain this esper. The battle against Zalera is very non-traditional. Zalera will attempt to repeat phase 1 during the fight, simply kill the minions and resume attacking Zalera. Location(s) ". After defensive mode ends, Zalera gains the Ignore Evade augment. Zalera : Fran, because I suited her better than any other character ( At leats that's what I think). Heading to northwest passage, the player will reach to the long rail known as Zeviah Span. Remove any of your weapons if they have an elemental affinity as Zalera will resist all elements. I am going to find all Espers and hopefully beat Yiazmat. Levels (under 100) susceptible to Prime Lv. Once inside the party should head north, turn west in the section before the gate crystal. Zodiark, the strongest esper, can be found deep in Henne Mines. Zalera - Vaan for +435 HP. Defeating him and obtains him as an Esper summon. This Esper can be found in the most western area of Barheim Passage, but first you got to complete the "Backdoor" quest.. Zalera uses a lot of attacks related to level e.g. Created in opposition to Emet-Selch, Angel of Truth, and scion of light. Enemy has innate Safety; additional immunity to. Turn left (west) and follow the pathway to the East-West Bypass and then south down the Zeviah Span. Ok this is my guide to another hidden esper Zalera about 80,000 hp Recomended level 40ish depends on your equipment Getting there.. Created in opposition to Emet-Selch, Angel of Truth, and scion of light. they should not be any of the following levels: 2, 3, 5, 7, 11, 13, 17, 19, 23, 29, 31, 37, 41, 43, 47, 53, 59, 61, 67, 71, 73, 79, 83, 89, 97. The Red Mage has been a Final Fantasy fan favorite for as long as I can remember, and here in Final Fantasy 12:TZA it is a formidable addition to almost any party set up. I don't remember specifically which ones you need, but giving knight curaja is a must, and I would want to give out another Hastega too, I think the Machinist gets it for a certain esper. Zalera is an optional boss in Final Fantasy XII fought in the Barheim Passage. 7) will initiate the fight against Zalera. Since Zalera is undead, curative spells are effective if the party can work around his Reflect status. Optional Espers. Lv. Take your pick. The pathway leads right past the area where you may have already fought Bloodwing as part of Hunt 16: The Deserterâs Revenge. If you use magicks often, use the above on him instead. Death, which affects characters whose levels are a prime number. Head south away from the South Bank Village towards the Murmuring Defile and use the Barheim Key to gain entry. Enter the Barheim Passage and follow the Zeviah Subterrane area north into the Great Central Passage. Level: 63HP: 258,001Steal: Virgo Gem (55%), Hi-Ether (10%), High Arcana (3%)Steal (IZJS Version): Virgo Gem (55%), Elixir (10%), High Arcana (3%). Acquiring Belias is also what enables the ability to assign a second job to each character. Balance up the rewards for each character if you unlock the esper for them and decide who you want to have it. Zalera. Zalera has Dead Bones gaurding him, quickly kill them all before attacking Zalera. Zalera - Balthier for +435 HP. Vaan gets Traveler (situational at best) and Blood Sword/Blood Sword A (he likely won't use these), Penelo gets Steal and Poach (both are already abundant as long as you use every job), and Ashe gets Ether Lore 3 (second choice if you don't want to use Balthier). Data I am struggling to figure out what job combos I want to run with. One effective method is to cast Reflect on the party, or equip Ruby Rings for Auto-Reflect, and cast Curaja, reflecting the spell to the boss for heavy damage. Because of Zalera's Kill, the reflect strategy only effectively works if the Ruby Ring is equipped. Barheim Passage (Terminus No. He is encountered at the bottom of the Tomb of Raithwall. Adrammelech - Ashe for Cura/Raise. The symbol on the shamaness's forehead when Zalera uses Prime Lv. He, alongside continuously spawning Dead Bones, is also fought in Zodiac versions' Trial Mode Stage 32, where he has some unique steals: Time Bolts (common), Doom Mace (uncommon) and Hunting Crossbow (rare). Character page Originally tasked with the judging of men upon their deaths, his soul was tainted by the curses of those who raged against the heavens, and seizing one of the gods' servants, a shamaness, as a …
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