Monstrosity Stack Exchange network consists of 176 Q&A communities including Stack Overflow, the largest, most trusted online community for developers to learn, share … If a dragon attempts to establish a lair within a few dozen miles of a behir’s lair, the behir is compelled to kill the dragon or drive it off. The beithir is a large snakelike creature or dragon in Scottish folklore, possibly originating from sightings of large grass snakes (Natrix natrix) or European eels (Anguilla anguilla). Constrict. General Information They reached adulthood by ten years. Annihilating Aura. Cavern Predators. The serpentine behir crawls along floors and clambers up walls to reach its prey. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. [3][4], A behir was often mistaken for a wingless blue dragon. Distinctions Their scales were colored in variations of dar… your own Pins on Pinterest [3][4], They were not particularly intelligent but could speak Common. Average length If the behir takes 30 damage or more on a single turn from the swallowed creature, the behir must succeed on a DC 14 Constitution saving throw at the end of that turn or regurgitate the creature, which falls prone in a space within 10 feet of the behir ; Behir. 2e According to lore, "The young (behirs) were driven from the den soon after hatching" so no babies too. Each creature in that line must make a DC 16 Dexterity saving throw, taking 66 (12d10) lightning damage on a failed save, or half as much damage on a successful one. OFFENSE. Natural Skills Perception +6, Stealth +7Damage Immunities lightning Lightning Breath (Recharge 5-6). In fact, that's precisely what 5e does a lot of the time, especially with incorporeal undead. It is also referred to as beithir-nimh ("venomous serpent") and nathair ("serpent" and "adder"). Type Behirs lair in places inaccessible to other creatures, favoring locations where would-be intruders must make a harrowing climb to reach them. The siren takes is immune to any damage or conditions inflicted by sound based effects. The creature’s six pairs of powerful, clawed legs remain folded against its sides most of the time, only extending in combat to grapple foes or carry the behir forward in a terrifying, low-slung gallop, or else when climbing the sheer cliff faces common to behir lairs. 5th level (2 slots): geas, legend lore 6th level (1 slot): true seeing _____ Actions _____ Slam. Magic Resistance: The tarrasque has advantage on saving throws against spells and other magical effects. Maddening Feast. First Appearance: 62 Uninviting Waters Armor Class 15 Speed 40 ft, Swim 50 ft Heals beginning of each of its turns (estimated 20 HP) Estimated 300 total health 373 damage taken, 64 HDYWTDT by Keyleth Straight from earlier editions, the Feymi Contact | 1 (855) 467-7426 | [email protected]. Hit: 17 (2d10 + 6) bludgeoning damage plus 17 (2d10 + 6) slashing damage. Orcs are dazzled in bright sunlight or within the radius of a daylightspell. Forgotten Realms Wiki is a FANDOM Games Community. Thanks to @jdizzlelizzle  for the art! If undead were vulnerable to radiant damage one of two things would inevitably happen. Which, gives an idea of the power of these creatures. When it comes to finding how to add one into your game, think of how you would add a dragon. Type [6], In the winter months, behirs hibernated. [6][3], Behirs had thick, armored scales, much like a dragon. Ability Score Increase. Blue Behir – as by name they are blue in hue ranging from brilliant sapphire colors to turquois. Jan 30, 2020 - This Pin was discovered by Mikel Day. Alignment Reflective Carapace: Any time the tarrasque is targeted by a magic missile spell, a line spell, or a spell that requires a ranged attack roll, roll a d6. Bite. First Appearance: 62 Uninviting Waters Armor Class 15 Speed 40 ft, Swim 50 ft Heals beginning of each of its turns (estimated 20 HP) Estimated 300 total health 373 damage taken, 64 HDYWTDT by Keyleth Straight from earlier editions, the Feymi Mentre è alla luce del sole, il Drow ha svantaggio ai tiri per colpire, oltre che alle prove di Saggezza (Percezione) basate sulla vista. Size Melee Weapon Attack: +10 to hit, reach 10 ft., one target. [3][4] Their mouths were full of many sharp teeth. Whether singing folk ballads in taverns or elaborate compositions in royal courts, these bards use their gifts to … (They themselves were completely immune to damage from electricity. AD&D Behir: The Behir looks like a dragon, but it's not. 20-foot line, once every 10 rounds, damage 7d6 electricity, Reflex DC 19 half. Instead, it offers us spells like protection from evil and good, which defends against celestials and fey as well as fiends and undead—not to mention elementals and aberrations, which have always stood outside the No. DEFENSE HP 126. The Scottish Gaelic word beithir has been defined variously as "serpent", "lightning", and "thunderbolt". [6], If a behir grabbed a hold of an opponent or prey with its mouth, it had several options. A behir usually bites and grabs its prey first, then either swallows or constricts the opponent. The behir exhales a line of lightning that is 20 feet long and 5 feet wide. The target is grappled (escape DC 16) if the behir isn't already constricting a creature, and the target is restrained until this grapple ends. Challenge. Jul 20, 2019 - Discover the magic of the internet at Imgur, a community powered entertainment destination. Armor Class 17 (natural armor) A behir’s scales range … They are the mostly described above as they have a line of lightning as … Quick disclaimer: a 5E D&D Dungeon Master can require or allow any ability check or skill proficiency, even outside this purview. INT. Anton Von Zuben, 2805 -Jardim Sao Jose, Campinas/SP Armor Class. Behirborn are humanoids descended from the monstrosity known as the behir, a twelve limbed, blue, lightning breathing serpent foe of the dragons. Each creature in that line must make a DC 16 Dexteritysaving throw, taking 66 (12d10) lightning damage on a failed save, or half as much damage on a successful one. Behir CR 8. 5th level (2 slots): geas, legend lore 6th level (1 slot): true seeing _____ Actions _____ Slam. Yeah, it's more reminiscent of the 2e AD&D version. WIS. CHA. The following is a list of Dungeons & Dragons 5th edition monsters. The behir makes one bite attack against a Medium or smaller target it is grappling. The only known continents of Abeir were Shyr and Laerakond (at least before it was transferred to Toril). [6] There were conflicting reports about how long it took for their eggs to hatch. [4], In addition, in the city of Memnon, an inn called the Brazen Behir had a lifelike statue of a behir that formed its main gate. 1e It’s like a giant snake that has claws so it can cling to walls and roofs of caves for ambushes. [3] They were expert climbers. This list was manually compiled by editors of this wiki. Any land[4] As of 2020, it is the most recent edition of the Dungeons & Dragons rules. Behirs had thick, armored scales, much like a dragon. )[3][4] There were some reports that they were immune to poisons as well. [3][4], They had long narrow heads,[6] crocodilian in shape,[4] with curved, black horns on the top,[6][3] which were used for preening. Hit: 22 (3d10 + 6) piercing damage. If the behir takes 30 damage or more on a single turn from the swallowed creature, the behir must succeed on a DC 14 Constitution saving throw at the end of that turn or regurgitate the creature, which falls prone in a space within 10 ft. of the behir. Dungeons and Dragons (D&D) Fifth Edition (5e) Monster - Basilisk - Travelers sometimes find objects that look like pieces of remarkably lifelike stone c... Petrifying Gaze. It can fold its limbs close to its long, narrow body and slither in snake fashion if it desires. Each creature in that line must make a DC 16 Dexterity saving throw, taking 66 (12d10) lightning damage on a failed save, or half as much damage on a successful one. It includes all monsters appearing in an official Dungeons & Dragons 5th edition product. Many orcs who take up the warrior or fighter class also gain proficiency with the falchion or the greataxe as a martial weapon. Your Wisdom score increases by 1. Beholders were immediately identifiable, being essentially a floating head with one single, cyclops-like eye surrounded by ten smaller eye stalks. Monster Presets: Use Preset. Behir A behir (pronounced: /bɛˈhɪər/ be-HEER[7]  listen; pl: behir[4][5] or: behirs[1][3]) was a great serpentine monster with twelve legs and electrical breath. Hit:10 (2d8+1) bludgeoning damage plus 3 (1d6) cold damage. Environment warm hills Organization solitary, pair, or flock (3-8) Treasure incidental . [9], A behir dwelt on the Troglodyte Warrens level of Undermountain. Orcs are proficient with all simple weapons, preferring those that cause the most damage in the least time. CON. New monsters go up every Monday, Wednesday, and Friday in alphabetical order, touching on lore, mechanics, and ways to use them in your campaign. Sing (5/Day). Movement Hit Points. The average behir is … Huge Size Deep blue to ultramarine with gray-brown bands[3][4] Multiattack. The lore is a little flat – Behir were created by giants to fight dragons, so they avoid and fight dragons. Behir. That’s fine, but I wish a few more words had been put into the implications of that and less into listing various inaccessible terrains a Behir can occupy. Origin Lift your spirits with funny jokes, trending memes, entertaining gifs, inspiring stories, viral videos, and so much more. your own Pins on Pinterest 01-ene-2017 - Explora el tablero de Marcos Romeu "Behir" en Pinterest. The behir exhales a line of lightning that is 20 feet long and 5 feet wide. Alignment Creating beholder variants is a simple process. ~4,000 lb (~1,800 kg)[3] Average lifespan 4th Edition Statistics[2] The behir is a serpentine monster that can slither like a snake or use its dozen legs to move with considerable speed. Tie the horror that you’ve created to some sort of dream that the beholder may have had. One-click unsubscribe later if you don't enjoy the newsletter. When not climbing, it moves even faster by folding its legs beside its body and slithering like a snake. Each creature in that line must make a DC 16 Dexterity saving throw, taking 66 (12d10) lightning damage on a failed save, or half as much damage on a successful one. Huge Behir Stormsteed This "domesticated" behir was recruited and trained as a mount by storm giants. Unaligned The word may also mean "wild beast" and may be derived from the Norse for "bear" according to Celtic mythology scholar James MacKillop. Halruaan behir Traits Legendary Resistance (3/Day): If the tarrasque fails a saving throw, it can choose to succeed instead. A behir was often mistaken for a wingless blue dragon. [4] Like other reptilian creatures, behirs continued to grow throughout their lifetimes and had to shed their scales periodically. Based on Its scaled hide ranges from ultramarine to deep blue in color, fading to pale blue on its underside. Size Ver más ideas sobre criaturas fantásticas, criatura, bestia. Neutral evil XP 4,800 N Huge magical beast Init +1; Senses darkvision 60 ft., low-light vision; Perception +16. The behir exhales a line of lightning that is 20 feet long and 5 feet wide. Languages Deep Speech, Undercommon Challenge 13 (10,000 XP) Simply click on a trait or attack to copy a Roll20 macro to your clipboard Antimagic Cone. Thanks to @jdizzlelizzle  for the art! Like Toril, it also contained an Underdark.. Breath Weapon . Other than this, the main feature of a beholder's anatomy was its massive, gaping maw. It’s not a bad take either. Some discuss what we know about creatures that were merely hinted at, while most discuss the encounters faced by the various parties over the course of the show. ECOLOGY. - Nerd Immersion "The variants are more than additional stats for DMs to memorize; they are reference materials that enhance the known lore of beloved creatures, giving more clues to their ecological life histories and/or societal structures." [email protected] Av. A behir is about 40 feet long and weighs about 4,000 pounds. Basically, the beithir is the Loch Ness Monster. The 5e behir art depicts it as much more serpentine. It succeeded Dungeons & Dragons 4th edition (2008-2013), and was preceded by a D&D 5e open playtest known as D&D Next (2012-2014). EAC 21; KAC 23 Fort +10, Ref +10, Will +7 Immunities electricity. Beholder – this is a big entry. Save Statblock Load Statblock Printable Block View Image View Markdown. The sculpt took probably 10 hours, meant to be printed 110 mm, 1:60 scale. Storm giants created the first behirs as weapons against the dragons, and behirs retain a natural hatred for dragonkind. Attuned Hearing. It can employ its claws only against foes caught in its coils. They began life with six or eight legs and grew additional legs as they aged. Challenge rating The behir is a serpentine monster that can slither like a snake or use its dozen legs to move with considerable speed. 2e Depictions of the common behir. 3e Skin color(s) Neutral evil Speed. Saving Throws Int +8, Wis +7, Cha +8 Skills Perception +12 Condition Immunities prone Senses darkvision 120 ft. The behir exhales a line of lightning that is 20 feet long and 5 feet wide. Like other toads, it hunts using stealth and a lightning-fast tongue. 2nd Edition Statistics[4] Alignment Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Swallow. Breath Wiki Le Monde des Royaumes Oubliés (French), Creatures with an 11 challenge rating (5e), Creatures with an 8 challenge rating (3e), https://forgottenrealms.fandom.com/wiki/Behir?oldid=628893. Diet Hit:10 (2d8+1) bludgeoning damage plus 3 (1d6) cold damage. Only if the dragon proves too powerful to fight does a behir back down, seeking out a new lair site a great distance away. 8 Since it is a Huge monstrosity, per 5e rules that means it is 15 feet long! Any[4] First appearance Ice toads are dimly intelligent predators of great size who dwell in icy areas. Average weight Females produced between one and four blue-green, leathery eggs, which were buried under dirt or sand. Melee Weapon Attack: +10 to hit, reach 5 ft., one Large or smaller creature. A behir's monstrous form resembles a combination of centipede and crocodile. Serpentine body[3][4]Twelve legs[3][4] Favored terrain And so the behirborn were made. A behir never makes its lair in an area it knows to be inhabited by a dragon. Each of a behir's twelve feet contained three clawed toes.They were surprisingly quick, and could outrun the typical human. Magic Resistance: The tarrasque has advantage on saving throws against spells and other magical effects. All are male. Annihilating Aura. [6], Hatchlings were about two feet (half a meter) long and did not yet have their full complement of twelve legs. Starting at 3rd level, you can use your action to unleash the divine energy within yourself, causing your eyes to glimmer and two luminous, incorporeal wings to sprout from your back. Monster Manual A-Z is a series of quick looks at each and every monster presented in the Monster Manual for Dungeons & Dragons 5e. Their main diet consisted of medium-sized animals, such as boars. Different, but also cool. Bard: College of Lore Bards of the College of Lore know something about most things, collecting bits of knowledge from sources as diverse as scholarly tomes and peasant tales. A behir never makes its lair in an area it knows to be inhabited by a dragon. This creature is pretty awesome, it has about a dozen legs and crawls around in caverns. In times long forgotten, giants and dragons engaged in seemingly endless war. If the behir dies, a swallowed creature is no longer restrained by it and can escape from the corpse by using 15 feet of movement, exiting prone. Speed 50 ft., climb 40 ft. [3], Behir were most active during the day. 11 Size Unlike other toads, it's big enough to hunt small humanoids. If beset by a large number of foes, it uses its breath weapon. [10], Behir horns could be used to make the ink necessary for scribing a magic scroll for a lightning bolt spell. The many worlds of Dungeons & Dragons are places of magic and monsters, of brave warriors and spectacular adventures. Dungeons & Dragons behirs are … Challenge 11 (7,200 XP). They begin with a foundation of medieval fantasy and then add the creatures, places, and magic that make these worlds unique. This slithering, multilegged reptile has a fearsome head crowned with two large, curling horns. Share this. Senses darkvision 90 ft., passive Perception 16 The gods of the giants, seeing that the draconic gods had created the dragonborn, would not be outdone. [6], A behir's territory usually encompassed an area of 400 square miles (1,000 square kilometers). Discover (and save!) The gods of the giants, seeing that the draconic gods had created the dragonborn, would not be outdone. Because of these features, beholders were occasionally known as \"spheres of many eyes\" or \"eye tyrants,\" although the latter also referred to a specific type of beholder.Because their entire body was covered … If a dragon attempts to establish a lair within a few dozen miles of a behir's lair, the behir is compelled to kill the dragon or drive it off. Gargantuan It could wrap its body around the victim and constrict, it could tear at the victim with its many clawed limbs, or it could simply swallow the victim whole. [3][4] Each of a behir's twelve feet contained three clawed toes. If the behir takes 30 damage or more on a single turn from the swallowed creature, the behir must succeed on a DC 14 Constitution saving throw at the end of that turn or regurgitate the creature, which falls prone in a space within 10 feet of the behir. Only if the dragon proves too powerful to fight does a behir back down, seeking out a new lair site a great distance away. The hag feasts on the corpse of one enemy within 5 … Often neutral your own Pins on Pinterest 4e This is an oddity for 5E, which shuns the assumption of former editions that certain creatures are inherently good or evil. [4], Behir scales were sometimes used to make armor, much like the hides of dragons. A behir is about 40 feet long and weighs about 4,000 pounds. Also, behirs probably instinctually avoid clear skies and prefer low-ceilinged tunnels. Basically, take the base beholder and think of a way to make it even more f’d up than before. 5e SRD >Races >3rd Party Publisher Races >Arcanist Press LLP > Behirborn. It had a long, snake-like body and could slither on the ground like a snake, but it also had six pairs of legs upon which it could walk or climb if it chose to do so. Foes of the Dragons. They grew about eight additional feet per year. [4], Behirs preferred to live in warm, hilly terrain. 1st Edition Statistics[5] [4] They were usually solitary creatures but could be found in mated pairs,[3][4] but only until their eggs were hatched. They enjoy attacking from concealment and setting ambushes, and they obey the rules of war (such as honoring a truce) only as long as it is convenient for them. While dormant, a behir chooses a hiding place where intruders in its lair might overlook it. Day[4] Melee Weapon Attack: +5 to hit, reach 5 ft., one target.Hit: 9 (2d6 + 2) slashing damage. Its lightning breath can incinerate most creatures, even as more powerful foes are constricted in its coils and eaten alive. Home; About Us; Our Projects; Our Programs; Donate; Home; About Us; Our Projects; Our Programs; Donate [6] They were surprisingly quick, and could outrun the typical human. A creature that fails this saving throw is stunned by fear until the start of its next turn.. Their scales were colored in variations of dark blue, being lighter on their undersides. Climbing[3] The sculpt took probably 10 hours, meant to be printed 110 mm, 1:60 scale. Alignment Challenge rating D&D 5e Statblock Generator. [6], A typical adult behir was 40 feet (twelve meters) long[3][4] and weighed two tons (1,800 kilograms) but could grow to gargantuan sizes. Honestly, it makes more sense to make them *resistant* to a whole bunch of stuff (or even almost everything) EXCEPT radiant than to make them vulnerable to radiant. ~40 ft (~12 m)[3][4] Type [3] They made dens in caves—which were often in the side of high cliffs[4]—or hidden thickets. Vision Similarly, a scroll of neutralize poison often used ink from a behir's talons, and that of protection from poison used ink made from a behir's heart. About the Game D&D Lore. 3rd Edition Statistics[3] The lore is a little flat – Behir were created by giants to fight dragons, so they avoid and fight dragons. Take your favorite fandoms with you and never miss a beat. Dragons are a very specific type of creature in the D&D world, and the Behir's just a massive, giant reptile, classified as a 'monstrosity' rather than a draconic creature. That’s fine, but I wish a few more words had been put into the implications of that and less into listing various inaccessible terrains a Behir can occupy. Immunity to a dragon's breath weapon is a big deal, and getting stronger claws and teeth (or just plain growing bigger) could matter too. The behir makes two attacks: one with its bite and one to constrict. Darkvision[3]Low-light vision[3] Sfida 11 (7.200 PE) Taglia Enorme Tipo Mostruosità Allineamento Neutrale malvagio Caratteristica Punteggio Modificatore Forza 23 +6 Destrezza 16 +3 Costituzione 18 +4 Intelligenza 7 -2 Saggezza 14 +2 Carisma 12 +1 Classe Armatura 17 (armatura naturale) Punti Ferita 168 (16d12 + 64) Velocità 15 m, scalata 12 m Abilità Furtività +7, Percezione +6 Immunità… Leggi tutto »Behir The behir looks similar to a mix between a snake and a dragon. A behir never makes its lair in an area it knows to be inhabited by a dragon. Dungeons and Dragons (D&D) Fifth Edition (5e) Monster - Wight - The word “wight” meant “person” in days of yore, but the name now refers to evil undead ... Sunlight Sensitivity. This is explained as the creature having the ability to walk on the lightning it generates. Abeir had steel-colored sky due to the arambar, the residual energy left by the death of the primordial of the same name.. Jun 17, 2020 - This Pin was discovered by Mikel Day. DEX. Deep pits, high caves in cliff walls, and caverns reached only by narrow, twisting tunnels are prime sites for a behir ambush. 4e A behir can have only one creature swallowed at a time. Interestingly, in the 5e lore, they were actually created by Giants to hunt dragons. 5e Languages Draconic STR. [4] Others insisted that it only took three or four weeks. Subraces Size Any creature that starts its turn within 30 feet of the nightwalker must succeed on a DC 21 Constitution saving throw or take 14 (4d6) necrotic damage and grant the nightwalker advantage on attack rolls against it until the start of the creature's next turn.Undead are immune to this aura. A behir can have only one creature swallowed at a time.
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