Optional. A joke command - prints the joke response 'No help for you' to the console. The country tag of the country's leader you wish to change the legitimacy of. This command starts a revolt within the province with the specified ID. The name of the file, placed in the game's Documents folder (Documents/Paradox Interactive/Europa Universalis IV), that you wish to run all commands within (with extension). Specifying a country tag as a second argument will result in this command changing the age of that country's ruler. This command will print a list of flags for the province with the specified ID to the console. This console command adds the specified amount of unrest (advancement) to the specified faction. This console command adds the specified amount of Government reform progress to the country with the specified country tag. Format of YYYY.MM.DD - for example 1600.10.20 for 20th October 1600. You cant actually join the HRE until your capital province is part of their empire. 'echo test 123' would print 'test 123' to the console. When a province is assimilated, ownership is switched over (to the assimilating country), it is cored, and both its culture and religion are changed to that of the assimilating country. Specify negative numbers to remove piety. The value you wish to set the specified country's devotion to. This command will toggle AI for the specified minister (see argument information for IDs). Use clr_flag to remove. This command starts a native uprising within the province with the specified ID. The tag of the country you wish for war to be declared upon (the defender). If not specified, the country that you are playing as will be affected. Now, watching out for your development level and your relationship with the Empire is only one part of this equation. add_to_curia_treasury [amount] DLC: Emperor. imperial_incident [imperial incident id] DLC: Emperor. The country tag of the country you wish to become the overlord. Specify a negative number to remove mandate. A file name to save a log file to. The name of the trigger that you wish to assert. The country tag of the country you wish to add or remove military power to/from. If youre a combative player, you may be wondering if its possible to join the HRE through conquering. If not specified, the country you are playing as will be affected. This is a toggle command, it will enable or disable the Trade Company Investment with the specified ID for the specified province. This command will add the specified amount of diplomatic power to your country. The amount of bytes of memory to leak for each chunk. The country tag of the country you wish to kill all court advisors in. EU4 Cheats is a searchable list of all EU4 Console Commands for the lastest version on Steam (PC and Mac). A number. Specify a negative number to remove points. You can optionally specify either a mapname, postfx or filename (ending in .fx). This is a debug command. If not specified, a list of commands will be printed. This is a debug command. The second reason is a bit more strategic. Thats alot of land to give away to join the hre in this case. The ID of the province to toggle state/territory status for. A number between 0 and 4 (4 being the most isolated). add_unrest [cid type] [cid index] [amount]. This command kills the consort of the specified country. The country tag of the country you wish to discover the capital. See argument information for the game IDs (0-3). This console command makes a country a subject of another country. If not specified, the idea group will be added to the country you are currently playing as. Event IDs This command spawns Jan Mayen in the specified province. If not specified, they will be added to the country you are currently playing as. This command sets the Chinese Emperor of the specified country's meritocracy to the specified amount. If you don't specify a country tag as the second argument, this command will appy to the country that you are playing as. If you do not specify a second country tag, the country tag you specify will become subject of the country you are playing as. Optional. Note that this command only works for provinces that are a part of a colony. This is a debug command. Negative numbers will decrease absolutism. The country tag of the country you wish to change the stability of. But given OP owns most of england and large parts of france. The ID of the province you wish to change the owner of. This console command starts the estate agenda with the specified ID. If instant colonization has been turned on, typing this command will turn it off. The amount of devastation you wish to add the to aforementioned province. Specify 'yes' here to call allies of the countries that are willing to get involved in the war, specify 'no' here to not involve allies of the countries in the war. Optional. Optional. See, This command adds the specified idea group to your country, or the specified country tag. This command will copy to your clipboard all timer info. reichsreform / emperor_reichsreform (Call for Reichsreform), reichsregiment / emperor_reichsregiment (Institute Reichsregiment), hofgericht / emperor_hofgericht (Reform the Hofgericht), gemeinerpfennig / emperor_gemeinerpfennig (Enact Gemeiner Pfennig), landfriede / emperor_landfriede (Ewiger Landfriede), erbkaisertum / emperor_erbkaisertum (Proclaim Erbkaisertum), privilegia_de_non_appelando / emperor_privilegia_de_non_appelando (Revoke The Privilegia), renovatio / emperor_renovatio (Renovatio Imperii), emperor_reichsstabilitaet (Absolute Reichsstabilitt), emperor_landsknechtswesen (Create the Landsknechtswesen), emperor_reichstag_collegia (Establish the Reichstag Collegia), emperor_expand_gemeiner_pfennig (Expand the Gemeiner Pfennig), emperor_rechenschaft (Embrace Rechenschaft Measures), emperor_imperial_estates (Curtail the Imperial Estates), illius_qui_se_pro_divini (Illius Qui Se Pro Divini), apostolicae_servitutis (Apostolicae Servitutis), immensa_aeterni_dei (Immensa Aeterni Dei). It is used to test touch/collisions. If you dont mind doing a bit of homework, you can do a deep dive into how the games AI makes some of these important decisions. The ID of the province you wish to remove a claim from. Optional. But once youre firing on all cylinders, the game experience is unforgettable. Negative numbers will remove authority. The ID of the province to set the missionary progress for. Specify a negative number to remove money from the Curia Treasury. This command adds the specified amount of manpower to the specified country tag. This command sets the controller of a specified province to the specified country tag (if no country tag is specified, the country that you're playing as will become the controller). This console command reshuffles bribes for all parliament seats. The country tag or province ID of the country/province you wish to change the religion of. The colonized province will become a core with the province's original characteristics (like religion and culture). The name of the newly created galley flagship (i.e. This is a debug command - it tests a specified event (and character). The ability ID of an ability you wish to add to the newly created heavy flagship. Its a pretty straightforward goal, but its also one of the most difficult alliances to achieve. In your EU4 install directory are province history files in /history/provinces/ Add the following line to any of them to add them to the HRE: hre = yes To add a nation to the HRE you have to add it's capital to the HRE. Second, you need to give up your non-HRE provinces. This command can be used to make a province progress further towards prosperity. Optional. If not specified, the event will be carried out within your country. The ID of the province you wish to change the culture of. This command will run the event with the specified ID. The tag of the country you wish to make the owner of the specified province. A number. The country tag to remove the casus belli from. Specify a negative number to remove natives (-1 would remove 100 natives). The ID of the trait you wish to set for your country's military leader. This console command sets the devotion of the country with the specified tag to the specified amount. Specify a negative number to remove karma. This command toggles the state/territory status for a specified province. This cheat adds spy network points to the specified country tag. The amount of drill to set the country's sub units to. The tag of the country you wish to change the horde unity of. The tag of the country you wish for the consort to be from. This command restarts the debug timer. Specify a negative number to subtract. Optional. This command stops the debug timer from collecting data. If not specified, this command will apply to the country you are currently playing as. This command can add or remove money (ducats) from your country's (or a specified country's) treasury. This command adds the specified amount of navy tradition to the country with the specified country tag. The province ID of a province that is a member of the Trade Company you wish to toggle the investment for. Then switch back when you're done. The country tag of the country you wish to view the value of a modifier for. The amount of war exhaustion you wish to add. This command can be used to discover the capital of the specified country for a specified country. The amount of stability to add. -3 Unrest, -10% Tech cost and dip rep+1 if I remember correctly, which only adds on the more reforms are passed. See arguments for ability IDs. A protectorate is a country that is protected and controlled by another. All rights reserved. You can with console commands. Specify a negative number to remove inflation. Note that, like the reset_migrate command, this only ends the current cooldown in place, a cooldown will be applied again when you next cancel a mission. In god mode, you will instantly win all wars you are engaged in or engage with. Specify a negative number to remove war exhaustion. This command adds the specified amount to all 'power points'. When executed, it will print a list of invalid AI command counts. Province manpower is base manpower * manpower efficiency * local autonomy. You are using an out of date browser. Use clr_consort_flag to remove. This command creates a general (military leader) with the specified fire, shock, maneuver and siege characteristics for the specified country. This command will set your country's military leader's trait to the trait with the specified trait ID. # x27 ; re done list of Commands will be affected command counts would 'test. Possible to join the HRE eu4 join hre cheat conquering in.fx ) 's military leader 's trait to specified! 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