One of the most mysterious plasma weapons in all of the original two Terminator films is the RSB-80 rapid pulse plasma gun that serves in the role as a general purpose directed energy machine gun for both sides in the conflict and is the only plasma weapon to … Its identity as an Auto-Ordnance M1911A1 is evidenced by the slanted cocking serrations on its slide. The V-25B can be purchased from the Resistance Shelter Armoury for 2,700 TRUs in Chapter 24, or it can be obtained for free in the last chapter of the game. The exact amount of damage that ingame grenades do is dependent on the player character's "Explosives" skill level, but explosive weapons as a whole are very effective if placed properly, sometimes disarming or even dismembering Terminators caught in the blast radius. Reef Entertainment Terminator: Resistance - PlayStation 4 Reef Entertainment. Ctrl+Num 1 – Edit Money. As Skynet technology, neither the R95 nor V96 can be purchased from ingame stores and so must be looted from fallen Terminators, but they can be sold off for 400 TRUs and 600 TRUs respectively. There will be moments throughout where stealth is the best answer, even on easy difficulty, but most of the walkthrough will be spent on destroying all the machines with little trouble if any. Although Terminator: Resistance is not a typical open-world game, exploring undiscovered places is crucial because it allows you to find many treasures that later can be sold or used to create powerful weapons and tools which help when you have to stand face-to-face against frightening machines. Become the best Free Runner in the world by performing the . No NPCs use the M1911A1 ingame, but several NPCs do sport pistol-scale holsters that are always depicted as empty, implying that they were originally going to be equipped with the handgun. Laser Traps can be found in the game's levels in Chapter 19 or later, or they can be crafted by the player character once his Crafting Skill Level is Level Three or higher, or they can be purchased exclusively from the Resistance Shelter Armoury for 500 TRUs each from Chapter 15 onwards. The player character also does not have to worry about backblast, which is unrealistic since man-portable rocket and missile launchers do emit a dangerous backblast when fired in the real world. It is a free-to-play third-person shooter with micro-transactions that include new characters and weapons. They can be put to the same non-combat uses as Pipe Grenades can, but doing so is a bit of a waste of the power of this weapon. Yellow indicate plot assignments, blue indicates secondary tasks. The Heat-Seeking RL-92 and its ammunition can only be found in one location in the game. Ballistic weaponry also does not track the additional round in the chamber which should realistically be included when reloading closed-bolt weapons that are not currently empty. Terminator 3: Rise of the Machines characters, Terminator 3: Rise of the Machines (film), Terminator Salvation: The Machinima Series, Category: Terminator: Resistance weaponry, https://terminator.fandom.com/wiki/Resistance_Weaponry_(Terminator:_Resistance)?oldid=105469, .45 Longslide with Laser Sighting [Infiltrator DLC only], M79 Grenade Launcher [Infiltrator DLC only]. As Skynet technology, it cannot be used by the player character until his Weapons Skill Level is Level Five. In the game Terminator: Resistance, the Resistance has utilized many weapons against Skynet and it's army of Terminators. These mines can be stuck to most walls (generally the ones in interior spaces) where they will activate after a few seconds and project a visible red laser beam, that when broken by anything passing through will cause the mine to explode. The seven-round magazine capacity is clearly intended to replicate the real MP-133's 6+1 magazine capacity, but like the other ballistic weapons in this game the player character never chambers the shotgun while reloading to get the seventh round in the chamber. Who makes the most safe and secure delivery runs is very important when buying online. Num 0 – One Hit Kill. Neither ingame version of the Endo Battle Rifle requires reloading (instead drawing from the player character's entire inventory of the appropriate type of Plasma Cell as a single ammunition pool), however both normally take only 15 shots before temporarily overheating, so the player must use them with some discretion, especially since they possess some rather pronounced muzzle climb when fired. Mk 14 Mod 0 Enhanced Battle Rifle. Terminator Resistance is a First-Person Shooter in the Terminator franchise, powered by Unreal Engine 4, set in the "Future War" scenario of the first two films. Package came on time as promised and in excellent condition. Ctrl+Num 2 – Edit Skill Points. A Termination Knife is a consumable weapon that you can use to instantly kill a T-800 while in stealth. Unlike the previous entries, this film takes place in the post-apocalyptic world following the nuclear holocaust seen in the third film. Regardless of the target it is used against, its missiles do a large amount of damage which makes it an effective dumbfire weapon against ground targets. If a weapon is affected by a specific skill or requires a specific level of skill to be used, this will be mentioned in a weapon's own section. Hold the Q key to peer into the weapon wheel. It remains to be seen, though, whether the PS5 version of the game will improve the game overall and turn it into a worthy movie licensed game. But everything it does, it does well enough to pass. Once again, the player unrealistically does not have to worry about backblast from firing the weapon. This single-shot laser-guided missile launcher appears as the "Laser-Guided RL-43" in the game, RL apparently once again standing for "Rocket Launcher" which would only be appropriate if it fired unguided projectiles. Open the map and you will see markers. The player character can obtain a Plasma Rifle TC2000-R for free in Chapter 8 and Chapter 22, or can purchase one for 1,000 TRUs at the Resistance Shelter Armoury from Chapter 9 onwards. Based on the "Future Bombs" used by Resistance soldiers in the first Terminator movie, Can Grenades appear in this game. Terminator: Resistance, is a first-person shooter set during the 'Future War' scenario that was only glimpsed at in the iconic films They are never usable by the player. Terminator Wiki is a FANDOM Movies Community. The scoped Plasma Rifle TC2100-R on the other hand can be obtained for free in Chapter 11, or otherwise purchased from the Resistance Shelter Armoury for 1,400 TRUs from Chapter 13 onwards. The in-game version sports a retractable buttstock, a quad rail with rail covers for the left and right side rails, and an unusable (and anachronistic) AN/PEQ-15 laser module mounted on the right side rail. Jacob Rivers is apparently a good enough handloader to make 20 cartridges of 9x19mm or 5.56x45mm ammunition for every lot of necessary components without any appreciable time needed to do so right from the beginning of the game, which is highly unrealistic due to the fact that handloading ammunition in real life is a fairly-involved, time-consuming process that requires some specialized tools and the right bullets and casings (certainly not those made from metal scraps lying around!). They can be thrown a short distance and will stick on virtually any surface in the game to be detonated later with a wireless detonator. The Mk 14 Mod 0's red dot sight is not co-witnessed with the iron sights, and in fact the rear sight is either missing or permanently folded down in the game. Pipe bombs of the same general make as seen in the first Terminator film are in the game, and are the first grenade-type weapon the player can find or craft at a crafting table. The V-25A is available for free in Chapter 23 of the game, or it can be purchased from the Resistance Shelter Armoury for 2,250 TRUs in Chapter 24. The Auto-Ordnance M1911A1, simply named the "M1911 Pistol," is the first firearm available to the player within the game, and also the first firearm that the player must obtain. Terminator Genisys: Future War is a mobile MMO strategy video game created by Plarium in cooperation with Skydance Media. Terminator: Resistance, is a first-person shooter set during the 'Future War' scenario that was only glimpsed at in the iconic films, 'THE TERMINATOR' and 'T2: JUDGMENT DAY'. Modified to fire Phased Plasma, two versions exist in the game, the Plasma TC16-R and the Plasma TC30-V, which use Red Plasma Cells and Violet Plasma Cells respectively. It is likely that they were cut from the game before they could be fully implemented. A mix of first-person shooting and survival, Terminator: Resistance drops you in a set of open-ended hub areas, full of places to explore and pillage. As an explosive weapon, they are as devastating as they are effective. It has a tube magazine capacity of seven rounds, and like the real deal can only fire once every time the pumping animation is complete. Unlike real Claymore-type mines that deal their damage in a defined arc, Laser Traps unrealistically deal damage in a hemispherical area of effect. This quest is carried out in the same place as the Tools for Ryan quest in the Warhouse District. It also sports an extendable metal stock that cannot be extended. T-808 Endoskeletons in the game are solely armed with a flamethrower of undisclosed make and model, making them very dangerous enemies at short range (though they cannot do lingering damage from setting the player character on fire). The Rail Plasma VG01 can be purchased from the Resistance Shelter for 5,200 TRUs in Chapter 24, or can be obtained for free in the last chapter of the game. Each Crux is reputed to have bound within its core a tiny fragment of the battle armour worn by the Emperor during his epic duel with Horus the Arch-Traitor ten thousand years ago. From Internet Movie Firearms Database - Guns in Movies, TV and Video Games, Ruger Mini-14 in Muzzelite MZ14 Bullpup Stock, http://www.imfdb.org/index.php?title=Terminator:_Resistance&oldid=1392639. Not a huge accomplishment I'm aware. Colin the Scavenger and Ryan the Mechanic from the Scavengers' group are seen to use these weapons during the first level of the game. The Muzzelite's presence in the game is likely based on its appearance in Terminator 2. It is the second firearm that the player must obtain. Terminator Salvation is the fourth installment in the Terminator film series. Their high damage and the fact that they are invisible to enemies makes them a very effective ambush weapon. In this ruined world, Jacob Rivers, a Private in the human Resistance and the player character, becomes the sole survivor of his division during a massive attack by Skynet, the AI responsible for ending the world, and its robotic army. The exact amount of ammunition available per pick-up varies with the difficulty level selected. The game takes place in a post-apocalyptic Los Angeles in 2029, more than three decades after Judgment Day, a worldwide nuclear holocaust that happened on August 29, 1997. The Rail Plasma RG01 can be found hidden in a building in Chapter 11 of the game, or purchased from the Resistance Shelter Armoury for 4,000 TRUs from Chapter 13 onwards. Terminator: Resistance is the kind of shooter-meets-RPG hybrid you've seen a dozen times before, and isn't a particularly impressive one. Reef Entertainment- Publisher of Terminator: Resistance Ported by SanguiniusWillBeReborn Includes: weapons\resistance\v25a.mdl weapons\resistance\uzi.mdl weapons\resistance\resistanceplasmamovie.mdl weapons\resistance\resistanceplasma.mdl weapons\resistance\tc16r.mdl weapons\resistance\railgun.mdl weapons\resistance\m16.mdl Endo Battle Rifle. Terminator: Resistance is a first-person shooter that takes place during the aftermath of Judgement Day.Players take control of a lone resistance soldier named Jacob Rivers as he traverses the remnants of 1997 Los Angeles to defeat Skynet. Take your favorite fandoms with you and never miss a beat. Both versions also have the second-slowest base firing rate among Phased Plasma weaponry in the game, but this can be bypassed by quickly tapping the firing button to more rapidly fire the weapon rather than simply holding down the fire button as is normal for other Phased Plasma weaponry. The presence of a plasma-firing minigun seen in the "Future War" segment of Terminator 2's opening suggests that these may be converted to fire Phased Plasma, but this cannot be confirmed in the game. Otherwise, it can be purchased for 150 TRUs from the Scavengers' supply locker, or 450 TRUs from the Resistance Shelter Armoury. Game comes with digital download of the Terminator Resistance comic. Sticky Bombs can be found throughout the game in random stashes from Chapter 8 onwards, or crafted by the player character once his Crafting Skill Level is Level Four or higher, or purchased exclusively from the Resistance Shelter Armoury for 500 TRUs apiece from Chapter 15 onwards. With Eric Meyers, Christopher Ragland, Laurence Bouvard, Kosha Engler. Like, a bunch of times. Pipe Grenades are available in certain stashes from Chapter 2 onwards, or can be crafted assuming the player character's Crafting Skill is Level One or higher, or purchased from the Scavengers' supply locker for 65 TRUs or from the Resistance Shelter Armoury for 200 TRUs. It does however have a slow firing rate (the slowest among Phased Plasma weaponry), due to the game making it operate similarly to a real-life straight-pull bolt-action rifle. The Plasma TC16-R can be bought solely from the Resistance Shelter Armoury starting from Chapter 15 of the game for 3,000 TRUs, or one can be found for free in Chapter 22. No NPCs are seen to use the Mk 14 Mod 0. The world is cruel and poorly supplied in this time: you will need to constantly scavenge for supplies, gathering resources, weapons and more in order to aid your survival against the machine Terminator: Resistance for PC is available for purchase on Instant Gaming for a fraction of its retail price. Reason:This page should become Category: Terminator: Resistance weaponry while each weapon deserves a page. The M16A4 can be found in a locked storeroom in Chapter 2 of the game, or otherwise can be purchased for 200 TRUs at the Scavengers' supply locker, or for 600 TRUs at the Resistance Shelter Armoury. The tanks in question also do not obstruct a player from using a "Termination Knife" weapon to backstab a T-808 just below the neck to quietly kill it without an explosion. The most disappointing thing about Terminator: Resistance isn’t merely that it’s bad, it’s that it’s bad and yet it’s probably still the best Terminator game I’ve ever played. Contemporary Weapons M1911 Uzi M-16 Remington shotgun .45 Longslide with Laser Sighting [Infiltrator DLC only] M79 Grenade Launcher [Infiltrator DLC only] M134 Minigun [Infiltrator DLC only] The M1911A1 is available right from the beginning of the game, or can be purchased from the Scavengers' supply locker for a meager 50 TRUs, or 150 TRUs from the Resistance Shelter Armoury. As of version 1.030 of the game, the base power reserve size for both Rail Plasma Sniper Rifles is 25 units of Phased Plasma, but each shot fired drains five units. Some Resistance soldier NPCs are seen to use the Plasma Rifle V-25A, but no NPCs use the V-25B. There's a fairly wide range of weaponry available throughout the game, including SMG, sniper, carbine, and rapid-firing machine gun equivalents of plasma weapons, pipe bombs and cannister grenades, sticky bombs, laser trip mines, and radar guided and heat seeking rocket launchers. The game has two versions, the first-generation Skynet Plasma R95 and the second-generation Skynet Plasma V96, which use Red Plasma Cells and Violet Plasma Cells respectively. The Uzi in its full-size submachine gun configuration appears in the game, referred to ingame as the "Uzi SMG." Field Commander Jessica Baron of the Resistance's South Division uses one in a cutscene, but no other NPCs use it. Its presence in the game is clearly a reference to the Uzi's appearance in the first film of the series. The launcher and its ammunition can be purchased at the Resistance Shelter Armoury at 3000 TRUs for the launcher and 300 TRUs for each laser-guided missile. Ctrl+Num 5 – Exp Multiplier. However, since Offensive Items (the Pipe Grenade, the Can Grenade, and a distracting noisemaker called a Sound Decoy) all have the same throwing animation, none of them feature a separate arming animation (i.e., the grenades are never made ready to explode by the player character) before being thrown. It has a nine-round magazine capacity (implying that it is chambered in 9x19mm, which is confirmed by details on its ammunition pickup item), sports an odd two-dot sighting system (see below), and uses ingame Small Caliber Ammunition. It may contain factual errors. when reloaded or being drawn. This allows it to be effectively used against airborne and grounded enemies, as its missiles do the same amount of damage as the Heat-Seeking RL-92's missiles. The main ingredient or "ammunition" used to make explosive weapons in the game, Explosive Materials can be found in random stashes throughout the game, looted off certain destroyed enemies, or purchased from the Scavengers' supply locker at 16 TRUs each or from the Resistance Shelter Armoury at 50 TRUs apiece. Miniguns in static mounts can be found throughout the levels, starting with a cutscene in Chapter 13 and most commonly in Chapter 27. USK 16/ AUS 15+. The Uzi can be obtained for free in the first level if the player makes a certain choice; otherwise, it is available from the Scavengers' supply locker for 100 TRUs, or from the Resistance Shelter's Armoury for 300 TRUs. In addition to the iconic plasma rifle, Resistance serves up a virtual artillery of scene-appropriate weapons from battle rifles and rocket launchers to sniper rifles and Uzis (sadly, no .45 Longslide wiss' lasa' sighting). Each weapon's price is listed in its own entry. Sticky Bombs can also be used to breach damaged walls and blast open locked tractor trailer doors as well. The RSB-80 can be found for free in Chapter 19 of the game, or purchased from the Resistance Shelter Armoury for 4,500 TRUs from Chapter 21 onwards. Being set in a post-apocalyptic future timeline where fiat currency and precious metals have become worthless, the currency used by both ingame shops is "Trade Resource Units" (TRUs), "Trade Resources" being much of the bric-a-brac lying around post-apocalyptic Los Angeles that isn't a crafting component, such as non-perishable food, potable water and beverages, laundry detergent powder, shampoo, cigarettes, edible rat corpses, etc., that the player can scavenge, each piece of Trade Resource being worth a differing value depending on the difficulty level selected. Smoke Grenades can be found in the Resistance Shelter Armoury, but cannot be obtained nor used by the player. Num 5 – No Recoil. First-person shooter Terminator: Resistance from Teyon, despite its critics, is the best new franchise addition since Terminator 2: Judgment Day. The M16A4 appears in the game as the "M16 Rifle," with a 30-round magazine capacity, and is erroneously restricted to fully-automatic fire (real M16A4s have only semiautomatic and three-round-burst firing modes). "Rail Plasma" Sniper Rifle. The launcher and its ammunition can, however, be purchased from the Resistance Shelter Armoury at 3000 TRUs for the launcher (which is technically overpriced as it should only be a metal tube with sights) and 300 TRUs per heat-seeking missile. Directed by Piotr Latocha. A fictional single-shot heat-seeking missile launcher seemingly based on the M136 AT4 appears as the "Heat-Seeking RL-92" (RL apparently standing for "Rocket Launcher," which would only be appropriate if it launched unguided rockets) in the game. Unlike the ingame grenades, Sticky Bombs do not count as an Offensive Item and must be equipped normally like any other primary weapon in the game. Both however lack backup sights of any kind and have no way to use the front sight properly. called Skynet are hunting humans to extinction. PEGI 16/ ESRB 17+. All possess infinite ammunition, but for some reason these units often drop Medium Caliber Ammunition (which is stated to be 5.56x45mm elsewhere in the game) which does not match the implied muzzle sizes shown on their 3D models. Fight against a selection of iconic enemies from the films, including the T-800, as well as a host of enemies that are brand new to the Terminator universe. It is primarily usable as an anti-aircraft weapon against the various robotic HK Aerials (VTOL UCAVs armed with rockets and a phased plasma cannon) patrolling some of the game's levels, as the heat-seeking function does not work with any other enemy. Terminator: Resistance is an FPS game set in the "Future War" era briefly glimpsed in The Terminator and Terminator 2, a time period not seen in FPS gaming since 1996's SkyNET by Bethesda Softworks. Also, all ingame ballistic weapons (with the exception of the M1911 Pistol) lack chambering animations while reloading, and are never seen to eject spent shell casings while firing. Ctrl+Num 4 – Infinite Exp. Whether the ingame Uzi is open bolt or closed bolt cannot be determined as the weapon lacks any sort of charging animation for this weapon, but the ingame version's charging handle does reciprocate when firing, while the real-life Uzi's does not. Terminator: Resistance is a first-person shooter that takes place during the post-apocalyptic war after Skynet decided to become "self-aware" and decimate mankind. Some of these weapons are iconic weapons used by the terminator models of the films, including a Minigun, an Uzi 9mm and a Longslide laser-sighted pistol. If you can help identify any of the weapons labelled "unknown," please do so. Num 7 – Set Game Speed. Well, he told us he would. Discussion about whether the article should be deleted or not should happen on article's talk page. The ingame model implies that they are blocks of C4 Explosive, which would technically make Pipe Grenades redundant; pipe-bomb-type improvised explosive devices have casings made out of metal pipe so as to better contain a low explosive material for more damage when detonated, whereas a high explosive material like C4 is already energetic enough to not require a such a casing but is stable enough to require a built-in detonator to explode, something that is not reflected in the crafting recipes of Pipe or Can Grenades. The following weapons are used in the video game Terminator: Resistance: The game allows the player character to store a limited number of weapons in a grid-based inventory system, as well as to carry four weapons in a "weapon wheel" for quick access, similar to the wheel-based inventory system seen in Grand Theft Auto V. Long guns (with the exception of the ingame Uzi) take up two inventory spaces, handguns take up only one inventory space, and grenades, ammunition of any kind, and explosive devices all take up only one inventory space for each kind of item that can be stacked as far as the player likes. Ctrl+Num 3 – Edit Inventory Size. Equip an arsenal of plasma weaponry to run and gun or sneak and hack through sprawling environments! No NPCs use it ingame. Ryan the Mechanic uses one in a cutscene, but no other NPCs use it. The R95 is used by T-800s, while the V96 is used by T-820s. These improvised explosive devices are thrown like regular grenades, and as was the case in the first film are the first weapon available to the player that can damage or destroy Terminators or other enemies immune to ballistic weaponry. This article is still under construction. Crates of unusable ammunition are found throughout the game. The RL-43 is treated as a SACLOS device, with the player designating the desired impact point by aiming through launcher's computerized sight. It is also the most accurate firearm in the game when not using iron sights, which is somewhat unrealistic since, as a handgun, it lacks the additional points of contact a long gun would possess for more accuracy. The MP-133 can be found free of charge in an abandoned gun store in the Warehouse District level (Chapter 3 of the game), or in the locked trunks of certain cop cars scattered throughout some of the game's levels. This doubles as a tactical symbol and as a revered honour badge. As a terminator fan for 12 years since I was first able to watch these films, I have just finished Terminator Resistance. A refugee joins the resistance to try to stop them. This article currently has one or more unidentified weapons. The exact damage dealt by Sticky Bombs depends on the player character's Explosives Skill Level. The presence of the Baikal MP-133 in this game is anachronistic and out-of-place, since it was developed in 2000 and Judgment Day happened in 1997, unless Eastern European shotgun development continued somehow after the apocalypse and the MP-133 somehow became the most common shotgun in America. No NPCs use the Plasma Minigun RSB-80 or VSB-90, but the Skynet Minigun VSB-95 does appear in the hands of Skynet's T-850 Infiltrator models, making them tough opposition to face directly. As of Version 1.030 of the game, the base size of the power reserve of both versions is 22 units of Phased Plasma, but each shot fired drains two units. Jennifer the Scavenger also uses one during Skynet's attack on the Los Angeles Metro station. ... using never-before-seen weapons of wanton destruction. You can craft them when upgrading your crafting skill to Level 3, or Ryan tells you about them and has two you can take during the main quest “Back to Pasadena”. Note: As was the case in the first two Terminator films, ballistic weaponry in this game cannot harm Terminators of any type, nor can they harm the Hunter-Killer (HK) vehicles or the T-47 Combat Walkers.